Cameron Murphy
Technical / Systems Designer

Video games have always been an important part of my life. Whether it was bonding with friends over the games we play, or finally beating a challenging boss, video games have created some of the most positive experiences in my life. Using my expertise, I want to create games that will create positive experiences for other people, as other games have done for me.
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I am mostly a technical designer, focusing more on gameplay systems and implementing them, rather than on creating narrative. My main process involves coming up with a unique gameplay system, and building the game around that, aiding in both the design and programming sides of development.
Major Projects
Install Wizard, Lead Designer 2020-2021
A 2D dungeon crawler in which the titular Install Wizard must try to destroy a virus that has infected a mid 90's PC.
RatPG, Programming / Designer 2021-2022
A traditional turn-based RPG in which you are able to manipulate the environment with your spells.